![]() ![]() ![]() Right now I'm in the production of Artes, voiceActors and Soundtrack. This time I want to leave it undetermined because some final adjustments took longer than expected and I still want to try a few more things. ![]() The project is playable, I ended up delaying, and the original release date has been postponed. I like to mention this because certain people may think that I am developing a retro server or doing the art project in Home, but no. I'm having an abnormal expense with this project that I can't afford on my own, so using cheap or free resources will be necessary. Low-End PC: Solstice Arena was a low-poly game, it demanded very little from the computer or cell phone, and this is an important fact for me.įor now, i am using UnityStore resources and some found for free on the internet. Funny: It was a simple and fun game, I want to simplify it more to make it easy and more fun (I believe that Mobas games have to be more minimalist to have more fun, but I want to balance this to also be competitive) Fast: Quick, where you could play a game between 8 ~ 12 min. Right now I'm following the 3 pillars that most marked me in Solstice: Since I alone cannot handle a project of this size), it will make it look a lot more like Solstice, but it goes against my future idea of crowdfunding. Probably if I make the game for free (The game will be free to play, but I have ideas to raise funds to maintain the project. I have talked with some old dev from SolsticeArena, and he advised and explained it to me exactly with Zynga stuff. I hope that can really relase the game on (probably early because I can't give more time for this project, I have another duty for do) From now on, I would like to thank everyone. But beforehand I want to warn you, the characters will be different, there will be a backstory, and the game mechanics can change a lot (yeah the game has take a different way (all my friend say that the mechanic are stranger but I like, is different from what we see on the main moba games, and just need a adapting and bravo lol)). ![]() At 55% ~ 60% we will launch an alpha and (the alpha is released, but just for my friend and the server is on my country, so if you are not from Latin America probably you gonna have a big ping, put I can change this later, maybe) the campaign on Indiegogo, we hope that all of you can help us in one way or another to bring this project to life. For now we have nothing yet because the project is still 28% (update is on 40%) of the development, reaching 45% we will be launching the page on facebook (I have launched but don't put nothing at all) and a discord channel (studying how to do this lol). For now and probably the Oficial name is Alvorada (a name from my main language that I think is the best suit) We are using the graphics very similar to Solstice (the idea of lowpoly, and a very basic arena), for now there will not be a tower and build system in Alpha (this take a lot of time, and i don't have all this time), we would like to add this later if we get the value of campaign on Indiegogo. Of course it won't be quite the same as it is just a hobby project.Īs we have the limitation of not being professional at all (for now) and of course other influences from other games that i really like (Battlerite and Dawngate). I'm alone are in the process of making a replica of Solstice Arena. And Yep a two month have passed and the project is going So, I have post a shy comment on the steam community of Solstice Arena. ![]()
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