![]() ![]() – Select certificate from list (should be todays date), continue – Select AppID (select your wildcard id from there), continue – Register a New Provisioning Profile at – enter password (write it down, as you will need it later) *Note: if you paste the password in from notepad, it might not work(?) Creating. – Enter following command> openssl pkcs12 -export -inkey mykey.key -in developer_identity.pem -out iphone_dev.p12 – (Uses the mykey.key we created in CRS creation) – Enter following command> openssl x509 -in ios_distribution.cer -inform DER -out developer_identity.pem -outform PEM – Open command prompt (NOTE run as administrator) ![]() – Download your “ios_distribution.cer” from previous step (and copy it into your openssl folder) – Download it (ios_distribution.cer) Creating. – Upload signing certificate (its the file you created in earlier steps here) – *If you have too many added (cannot add new), need to revoke some old cert first – Create Distribution certificate (“iOS Distribution (App Store and Ad Hoc)”, cloud build says so) – Go to “Certificates, Identifiers & Profiles” – Create App ID (make it wildcard, so you can use it for many apps) – Now you can upload the generated “CertificateSigningRequest.certSigningRequest” file into Apple Developer site (when creating the Production Certificate in next step) Setting Up Apple Developer Licenses – Enter following command> openssl req -new -key mykey.key -out CertificateSigningRequest.certSigningRequest -subj CN=YourName, C=US” – Enter following command> set OPENSSL_CONF=c:\YourOpensslFolder\openssl.cnf – Enter following command> openssl genrsa -out mykey.key 2048 – Download missing openssl.cfg file from this page and place it to the same folder with openssl (with filename openssl.cnf) ![]() – Open Command Prompt on that folder *Note: Must run command prompt as an Administrator! – Download openssl binary : (i used this version ) CSR file in Windows (Certificate Signing Request) – Add you UDID there, you can get UDID from – You can only install on devices that are registered (but you’ll need to have the project at source control somewhere, for example, ) Registering your Devices – Follow cloud build instructions there, its quite simple to setup iOS project – Join Unity Cloud Build (if you haven’t already) : With Unity Cloud Build service, you can create iOS apps, without ever needing Macintosh+XCode! First steps ![]()
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